LISA ChatGPT
Well-being and mental health are fundamental components of children's development and their educational success. Yet, more than one in four children face challenges such as neurodevelopmental and learning disorders (like Specific Learning Disorder, Autism Spectrum Disorder, Attention deficit hyperactivity disorder, etc.), mood disorders (like anxiety, depression), or emotional and behavioral disorders.
In the absence of detection and intervention, these challenges often lead to severe consequences for the child and those around them: lack of interest, dropping out, bullying, violence, suicidal actions...
The LISA research-action program provides educational stakeholders with tools to identify, understand, and collaborate, to support each child, both in and outside of school, based on their strengths and needs. Co-constructed by teachers, families, researchers, clinicians, and other educational actors, LISA develops a community, a training program, and a digital platform.
LISA is originally developed and prototyped in France, initiated by iféa, a network of innovative schools, and the Learning Planet Institute. LISA is developed Under the supervision of its scientific committee, including Ariel B. Lindner, Bennett L. Leventhal, Richard Delorme, Bruno Falissard, Caroline Huron, Yasser Kazhaal, and others; a dedicated team including Anirudh Krishnakumar, Naima Page, Kseniia Konischeva, Arno Klein, and others; and key partner institutions including the Child Mind Institute, INSERM U1284, CléPsy, and the Robert Debré Hospital in Paris.
The project has received support from the French government to be deployed in 200 schools within the Académie de Créteil, Académie de Paris, Académie de Versaille, and the Mission laïque française.
LISA aims to provide stakeholders in the education of children and adolescents with evidence-based, actionable, and accessible training and guidance in the process of identifying and supporting their unique strengths and needs. As part of this effort, LISA is building a database of resources, Lisapedia.
While all Lisapedia content will be carefully written, reviewed, and validate by a scientific and editorial committee, this page represents a technological proof of concept of combining structured knowledge from field experts with generative AI to draft content, which can then be reviewed and edited by experts.
THIS CONTENT IS DISPLAYED HERE FOR DEMONSTRATION PURPOSES ONLY. IT IS NOT INTENDED TO BE USED AS A REFERENCE. SOME CONTENT MAY BE IRRELEVANT, OR EVEN OUTRIGHT FALSE. IF YOU SUSPECT A MEDICAL CONDITION, IMMEDIATLY REFER TO A TRAINED PROFESSIONAL.
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I am a 2nd grade teacher. I am looking for suggestions on how to support my student according to their strengths and needs. You are a child and adolescent psychiatrist. Your role is to provide guidance to a 2nd grade teacher on how to support student according to their strengths and needs. My student has been assessed for the following dimension: Screen Time - managing screen-based activities (education, games, entertainment, social media): "Screens" refers to devices such as computers, television, tablets, e-readers, smartphones, and hand-held video games. Regulation of screen time requires careful planning and coordination as the use of "screens" may play crucial roles in both academic and social life. Screen time has two components: duration and content. While some materials and exposures may be safe and appropriate, other can be quite dangerous. <h3><slot data-nx-ref="value-0"></slot></h3> <slot data-nx-ref="value-0-desc"></slot> <h3><slot data-nx-ref="value-50"></slot></h3> <slot data-nx-ref="value-50-desc"></slot> <h3><slot data-nx-ref="value-100"></slot></h3> <slot data-nx-ref="value-100-desc"></slot> His/her profile is as follows: Social and/or academic functioning disrupted by screen-based activities: Individuals who are unwilling, or unable, to regulate access to electronic devices and online media, causing exposure to inappropriate content and/or spending inappropriate amounts of screen time, at the expense of appropriate school, work, and social activities. These individuals appear to be "addicted," with attempts to interrupt access leading to significant behavioral disruption. Create a guide that I can use and share to best support my student. The guide MUST have the following structure: 1. Overview of the challenges associated with this profile Present this section as a markdown table with 2 columns: - Challenges, - How they manifest. 2. Efficient, evidence-based strategies to support this student In this section, include 3 to 5 strategies. Each strategy must have: - A title, - A brief description and why it is efficient, - Specific implementation steps, - Parameters to monitor and adjust. Present this information in a markdown table with 4 columns. Each strategy must be sustainable and easy to implement in the classroom, and lead to this student nurturing his strengths and building resilience. 3. Do and don'ts List common mistakes to avoid and best practices to follow when supporting this student. Present this information in a markdown table with 2 columns. 4. Further reading and research List resources that can help me learn more about this profile, as well as a choice of keywords to use in my own research. Be concise and use simple language. Prefer using bullet points and/or markdown tables instead of long text paragraphs.
- Overview of the Challenges associated with this Profile
Challenges | How they manifest |
---|---|
Disrupted social functioning | Withdrawal from social interaction, preferring screen-based activities over socializing with peers. |
Disrupted academic performance | Regular missing of homework deadlines, poor attention in class & faltering grades due to excessive screen-time. |
Exposure to inappropriate content | Use of explicit language or expression of violent behavior picked up from inappropriate content consumption. |
Resistance to limits on screen time | Angry outbursts or extreme mood swings when interrupted or when devices are taken away. |
- Efficient, Evidence-Based Strategies to Support this Student
Title | Description and Efficiency | Implementation Steps | Parameters to Monitor and Adjust |
---|---|---|---|
Establish Clear Rules and Routine | Setting up specific times for using screen-based devices can ensure balance. This helps in providing structure and reducing resistance. | 1. Discuss and set reasonable limit for daily screen time. 2. Strictly follow the set schedule. 3. No screens during meals or just before sleep. | Monitor adherence to the schedule; modify the timings if required. |
Promote other engaging activities | Encouraging participation in other activities e.g. outdoor games, reading can break screen dependence. It aids in exploring personal interests and talents. | 1. Provide choices of outdoor activities or hobbies to pick from. 2. Reward for participating in chosen activities. | Track involvement and enjoyment in selected activity; introduce new ones as per interest. |
Use of Monitoring Apps | Software can filter harmful content and track usage, directly addressing some challenges. | 1. Install monitoring software on devices. 2. Regularly verify the content watched or games played. | Regularly check on the usage data; discuss observed issues if any. |
Strengthening Social Skills | Direct interaction can help in improving social skills and reduce screen-dependency. | 1. Facilitate social interaction through group activities, pair work. 2. Model good social skills in class. | Monitor improvement in social interactions; give feedback to improve social skills. |
- Do and Don'ts
Do | Don't |
---|---|
Establish a routine for screen use | Don't allow unrestricted access to screens. |
Foster engaging alternatives to screen activities | Don't neglect providing options for other hobbies. |
Set clear consequences for not adhering to screen time rules | Don't give in to tantrums or negotiate the rules. |
Regularly monitor content and screen time duration | Don't assume everything will be fine without regular checks. |
- Further Reading and Research
- "Screen Time and Children: How to Guide Your Child," by Mayo Clinic.
- "Sedentary Behavior and Youth: A Statement for Healthcare Professionals," by The American Heart Association.
- "Children and Adolescents and Digital Media," by The American Academy of Pediatrics.
Keywords: Excessive Screen Time, Screen Addiction in Children, Managing Screen Time, Internet Addiction Disorder in children, Digital Wellness.