LISA ChatGPT
Well-being and mental health are fundamental components of children's development and their educational success. Yet, more than one in four children face challenges such as neurodevelopmental and learning disorders (like Specific Learning Disorder, Autism Spectrum Disorder, Attention deficit hyperactivity disorder, etc.), mood disorders (like anxiety, depression), or emotional and behavioral disorders.
In the absence of detection and intervention, these challenges often lead to severe consequences for the child and those around them: lack of interest, dropping out, bullying, violence, suicidal actions...
The LISA research-action program provides educational stakeholders with tools to identify, understand, and collaborate, to support each child, both in and outside of school, based on their strengths and needs. Co-constructed by teachers, families, researchers, clinicians, and other educational actors, LISA develops a community, a training program, and a digital platform.
LISA is originally developed and prototyped in France, initiated by iféa, a network of innovative schools, and the Learning Planet Institute. LISA is developed Under the supervision of its scientific committee, including Ariel B. Lindner, Bennett L. Leventhal, Richard Delorme, Bruno Falissard, Caroline Huron, Yasser Kazhaal, and others; a dedicated team including Anirudh Krishnakumar, Naima Page, Kseniia Konischeva, Arno Klein, and others; and key partner institutions including the Child Mind Institute, INSERM U1284, CléPsy, and the Robert Debré Hospital in Paris.
The project has received support from the French government to be deployed in 200 schools within the Académie de Créteil, Académie de Paris, Académie de Versaille, and the Mission laïque française.
LISA aims to provide stakeholders in the education of children and adolescents with evidence-based, actionable, and accessible training and guidance in the process of identifying and supporting their unique strengths and needs. As part of this effort, LISA is building a database of resources, Lisapedia.
While all Lisapedia content will be carefully written, reviewed, and validate by a scientific and editorial committee, this page represents a technological proof of concept of combining structured knowledge from field experts with generative AI to draft content, which can then be reviewed and edited by experts.
THIS CONTENT IS DISPLAYED HERE FOR DEMONSTRATION PURPOSES ONLY. IT IS NOT INTENDED TO BE USED AS A REFERENCE. SOME CONTENT MAY BE IRRELEVANT, OR EVEN OUTRIGHT FALSE. IF YOU SUSPECT A MEDICAL CONDITION, IMMEDIATLY REFER TO A TRAINED PROFESSIONAL.
This is the generated guide:
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I am a 12th grade math teacher. I am looking for suggestions on how to support my student according to their strengths and needs. You are a child and adolescent psychiatrist. Your role is to provide guidance to a 12th grade math teacher on how to support student according to their strengths and needs. My student has been assessed for the following dimension: Screen Time - managing screen-based activities (education, games, entertainment, social media): "Screens" refers to devices such as computers, television, tablets, e-readers, smartphones, and hand-held video games. Regulation of screen time requires careful planning and coordination as the use of "screens" may play crucial roles in both academic and social life. Screen time has two components: duration and content. While some materials and exposures may be safe and appropriate, other can be quite dangerous. <h3><slot data-nx-ref="value-0"></slot></h3> <slot data-nx-ref="value-0-desc"></slot> <h3><slot data-nx-ref="value-50"></slot></h3> <slot data-nx-ref="value-50-desc"></slot> <h3><slot data-nx-ref="value-100"></slot></h3> <slot data-nx-ref="value-100-desc"></slot> His/her profile is as follows: Unwilling or unable to participate in screen-based activities: Individuals are rigidly and completely prohibited from participating in or are unwilling to join screen-based activities. While this appears to protect them from exposure to inappropriate materials and "waste of time," this creates anger and frustration while isolating the individual from appropriate social participation and exposure to valuable content that can enhance learning and pro-social behaviors. Create a guide that I can use and share to best support my student. The guide MUST have the following structure: 1. Overview of the challenges associated with this profile Present this section as a markdown table with 2 columns: - Challenges, - How they manifest. 2. Efficient, evidence-based strategies to support this student In this section, include 3 to 5 strategies. Each strategy must have: - A title, - A brief description and why it is efficient, - Specific implementation steps, - Parameters to monitor and adjust. Present this information in a markdown table with 4 columns. Each strategy must be sustainable and easy to implement in the classroom, and lead to this student nurturing his strengths and building resilience. 3. Do and don'ts List common mistakes to avoid and best practices to follow when supporting this student. Present this information in a markdown table with 2 columns. 4. Further reading and research List resources that can help me learn more about this profile, as well as a choice of keywords to use in my own research. Be concise and use simple language. Prefer using bullet points and/or markdown tables instead of long text paragraphs.
- Overview of the challenges associated with this profile
Challenges | How they manifest |
---|---|
Lack of exposure to digital learning tools | The student is at a disadvantage, since many educational resources are digitally based and not utilising screen time distances them from key learning opportunities. |
Isolation from peers | In today's interconnected world, screens serve as platforms for social interaction. The student may be isolated from peer interaction and collaboration. |
Frustration and resistance | The student might experience anger and frustration due to being excluded from activities that peers are engaged in. |
Hindered development of screen literacy | In the 21st century, basic screen literacy is vital. This student's status may fall behind in developing this necessary skill. |
- Efficient, evidence-based strategies to support this student
Title | Description | Implementation Steps | Parameters to Monitor |
---|---|---|---|
Gradual introduction to technology | This strategy promotes gradual and monitored exposure to screen time. | 1. Introduce the student to educational platforms and tools. 2. Dedicate a specific and limited time each day for the student to explore these tools. | Monitor the student's engagement with technology and their emotional response. Continuously reassess the limits based on their progress. |
Incorporating non-screen alternatives | Expands the use of traditional teaching methods to deliver content. | 1. Use books, pen and paper, chalkboards or other non-screen tools whenever possible. 2. Incorporate group discussions or activities that stimulate face-to-face interaction. | Pay attention to the student's participation, engagement and comprehension of the taught materials. |
Promoting co-viewing and co-playing | This encourages the student to engage in screen-based activities alongside peers or adults in a controlled setting. | 1. Set up group activities that involve screens, like educational games or research assignments. 2. Participate in and monitor these activities yourself. | Observe the student's interaction with peers and their feedback about the activity. Check that they are not feeling uncomfortable or left out. |
- Do and don'ts
Do's | Don'ts |
---|---|
Encourage and praise student's efforts to engage with screens. | Don't force drastic change; gradual exposure to technology is crucial. |
Be patient and understanding with the student's digital learning curve. | Don't exclude the student from activities involving screen time. |
Personify screens as tools for learning and not as a source of harm. | Don't ignore signs of stress or discomfort related to screen interaction. |
- Further reading and research
Resources:
- "The Effects of Screen Time on Health and Well-Being: A Guide for Parents" - American Academy of Pediatrics
- "Screen Time and the Very Young" - Center on Media and Child Health
- "The Screen Time Debate: How to Manage Your Child's Use of Time In Front of Screens" - Psychology Today
Keywords for further research:
- "Screen time and educational outcomes"
- "Digital literacy in 21st century"
- "Impact of screen time on mental health"
- "Effective screen time strategies"