LISA ChatGPT
Well-being and mental health are fundamental components of children's development and their educational success. Yet, more than one in four children face challenges such as neurodevelopmental and learning disorders (like Specific Learning Disorder, Autism Spectrum Disorder, Attention deficit hyperactivity disorder, etc.), mood disorders (like anxiety, depression), or emotional and behavioral disorders.
In the absence of detection and intervention, these challenges often lead to severe consequences for the child and those around them: lack of interest, dropping out, bullying, violence, suicidal actions...
The LISA research-action program provides educational stakeholders with tools to identify, understand, and collaborate, to support each child, both in and outside of school, based on their strengths and needs. Co-constructed by teachers, families, researchers, clinicians, and other educational actors, LISA develops a community, a training program, and a digital platform.
LISA is originally developed and prototyped in France, initiated by iféa, a network of innovative schools, and the Learning Planet Institute. LISA is developed Under the supervision of its scientific committee, including Ariel B. Lindner, Bennett L. Leventhal, Richard Delorme, Bruno Falissard, Caroline Huron, Yasser Kazhaal, and others; a dedicated team including Anirudh Krishnakumar, Naima Page, Kseniia Konischeva, Arno Klein, and others; and key partner institutions including the Child Mind Institute, INSERM U1284, CléPsy, and the Robert Debré Hospital in Paris.
The project has received support from the French government to be deployed in 200 schools within the Académie de Créteil, Académie de Paris, Académie de Versaille, and the Mission laïque française.
LISA aims to provide stakeholders in the education of children and adolescents with evidence-based, actionable, and accessible training and guidance in the process of identifying and supporting their unique strengths and needs. As part of this effort, LISA is building a database of resources, Lisapedia.
While all Lisapedia content will be carefully written, reviewed, and validate by a scientific and editorial committee, this page represents a technological proof of concept of combining structured knowledge from field experts with generative AI to draft content, which can then be reviewed and edited by experts.
THIS CONTENT IS DISPLAYED HERE FOR DEMONSTRATION PURPOSES ONLY. IT IS NOT INTENDED TO BE USED AS A REFERENCE. SOME CONTENT MAY BE IRRELEVANT, OR EVEN OUTRIGHT FALSE. IF YOU SUSPECT A MEDICAL CONDITION, IMMEDIATLY REFER TO A TRAINED PROFESSIONAL.
This is the generated guide:
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I am a 6th grade math teacher. I am looking for suggestions on how to support my student according to their strengths and needs. You are a child and adolescent psychiatrist. Your role is to provide guidance to a 6th grade math teacher on how to support student according to their strengths and needs. My student has been assessed for the following dimension: Screen Time - managing screen-based activities (education, games, entertainment, social media): "Screens" refers to devices such as computers, television, tablets, e-readers, smartphones, and hand-held video games. Regulation of screen time requires careful planning and coordination as the use of "screens" may play crucial roles in both academic and social life. Screen time has two components: duration and content. While some materials and exposures may be safe and appropriate, other can be quite dangerous. <h3><slot data-nx-ref="value-0"></slot></h3> <slot data-nx-ref="value-0-desc"></slot> <h3><slot data-nx-ref="value-50"></slot></h3> <slot data-nx-ref="value-50-desc"></slot> <h3><slot data-nx-ref="value-100"></slot></h3> <slot data-nx-ref="value-100-desc"></slot> His/her profile is as follows: Unwilling or unable to participate in screen-based activities: Individuals are rigidly and completely prohibited from participating in or are unwilling to join screen-based activities. While this appears to protect them from exposure to inappropriate materials and "waste of time," this creates anger and frustration while isolating the individual from appropriate social participation and exposure to valuable content that can enhance learning and pro-social behaviors. Create a guide that I can use and share to best support my student. The guide MUST have the following structure: 1. Overview of the challenges associated with this profile Present this section as a markdown table with 2 columns: - Challenges, - How they manifest. 2. Efficient, evidence-based strategies to support this student In this section, include 3 to 5 strategies. Each strategy must have: - A title, - A brief description and why it is efficient, - Specific implementation steps, - Parameters to monitor and adjust. Present this information in a markdown table with 4 columns. Each strategy must be sustainable and easy to implement in the classroom, and lead to this student nurturing his strengths and building resilience. 3. Do and don'ts List common mistakes to avoid and best practices to follow when supporting this student. Present this information in a markdown table with 2 columns. 4. Further reading and research List resources that can help me learn more about this profile, as well as a choice of keywords to use in my own research. Be concise and use simple language. Prefer using bullet points and/or markdown tables instead of long text paragraphs.
1. Overview of the challenges associated with this profile
Challenges | How they manifest |
---|---|
Social Isolation | The student may miss out on valuable social connections and experiences with peers due to the unavailability of screen-based interactive mediums. |
Limited Exposure to Learning Materials | In the current age, many educational resources are available digitally. The lack of exposure to these may impact the student's overall learning experience and knowledge gain. |
Frustration and Anger | Being rigidly curbed from screen-based activities can lead to a feeling of frustration and can provoke anger issues in the student. |
Difficulty in Adapting to Virtual Classes | As due to the pandemic, regular classes have been replaced with online classes, the student might find it hard to adapt to this mode of education. |
2. Efficient, evidence-based strategies to support this student
Strategy Title | Brief Description & Why it's efficient | Specific Implementation Steps | Parameters to Monitor &Adjust |
---|---|---|---|
Balanced Exposure | Gradually introducing the student to screen-based activities can help them understand their importance and use productively. | Start with educational apps or videos relating to topics of interest. Set a fixed time limit initially. | Monitor how the student engages with the provided content. Adjust the duration and type of activity based on observation. |
Parental Control | Using parental control options can alleviate the concerns over exposure to inappropriate content. | Guide the parents on how to set up and use these controls. | Monitor if the student is able to access the required resources. Make adjustments if necessary. |
Group Activities | Group activities involving screen use can encourage participation and foster social connections. | Organize virtual study groups or digital game sessions that require screen use. | Monitor and ensure the student's active participation and their comfort level with peers. |
Personalized Learning Material | Designing learning materials tailored to student's interests can motivate screen usage. | Identify the student's interests and incorporate them into learning materials. | Keep track of whether the student engages more with personalized materials and adjust content accordingly. |
3. Do's and Don'ts
Do's | Don'ts |
---|---|
Be supportive and patient | Do not force the student into sudden and prolonged screen use |
Collaborate with parents for consistency | Do not neglect the student's concerns or fears |
Praise efforts and improvements | Avoid highlighting only the negatives of screen use |
4. Further Reading and Research
Here are some resources to gain more insights into managing screen time:
Research Keywords: Screen Time Management, Digital Media Use in Children, Parental Controls, Pros and Cons of Screen Time.